Tag Archives: New Super Mario Bros 2

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Top 10 Nintendo 3DS Games

Over the span of time I’ve been posting on 3DStination.com, I have compiled two different lists of the five best Nintendo eShop games to date (which you can see here and here), but I have said nothing about my ten favorite retail releases. I’d like to change that now.

To be honest, it wasn’t easy to narrow my “best of” selections to just ten. In the two years the 3DS has been available, there have been more than two dozen games that I’d personally recommend purchasing to almost any player.

Regardless, here are my ten favorites – keep in mind, many of these are personal picks/based on my 3DStination review scores, but others have been selected for different reasons:

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NSMB2 - Golden Classics Pack 2

NSMB2 – Coin Rush Total Exceeds 300 Billion, Free Level Pack Released

Nintendo announced this week that the global Coin Rush total in New Super Mario Bros. 2 recently exceeded 300 billion coins; as a reward to all the dedicated players of the game, the Big N has released a free pack of Coin Rush maps based on classic Super Mario Bros. stages.

The three new Coin Rush stages in the “Golden Classics Pack” are based on levels from the original Super Mario Bros. and Super Mario Bros. 3.; for more information about downloading the content, visit http://newsupermariobros2.nintendo.com.

If you plan to acquire the content for free, make sure you download it before January 31 – Nintendo will begin charging money for the DLC beginning in February.

In the meantime, check out this “Nintendo Direct Mini”, which includes footage of the Gold Classics Pack.


Super Mario Land 3D - 1

Nintendo Confirms More First-Party 3DS Games for eShop

Here’s another quick post with more of the details revealed in the recent “Nintendo Direct”; Nintendo has confirmed that it will be bringing some of its most popular first-party 3DS games to the digital service.

Along with all future first-party 3DS titles (Paper Mario: Sticker StarLuigi’s Mansion: Dark Moon, Animal Crossing: Jump Out), consumers will soon have the option of downloading full versions of the following games:

All four of these critically-acclaimed 3DS titles are currently available as digital downloads in Europe; North American consumers will have their chance to download them digitally on October 18.

What do you think? Are you happy with Nintendo’s seemingly-increased focus on the eShop service and the library of 3DS games?

Personally, after regrettably getting rid of my copy of Star Fox 64 3D, I have had some trouble finding it used – if there is some sort of Club Nintendo coin bonus (similar to New Super Mario Bros. 2), I may decide to invest in the digital version, just to avoid this problem again in the future.

Shin Megami Tensei IV - 1

The Daily 3DS Trailers Report (10/6/12) – A Gaggle of New 3DS Videos

I’ve been AWOL for the last three or four days, but apparently Nintendo and its various supporters have been busy launching off a gaggle of brand-new 3DS videos, featuring footage from games such as Professor Layton & The Miracle Mask, Pokemon Dream Radar, Shin Megami Tensei IV, and more.

Perhaps the most exciting is the new footage from the recently-announced Crashmo, sequel to the hit eShop title Pushmo. There’s also a tips & tricks video for any New Super Mario Bros. 2 players looking for a little advice with the Coin Rush mode.

Here are the videos, organized alphabetically by title:

Crashmo (eShop) – First footage

Donkey Kong: Original Edition (eShop) – Gameplay

Nano Assault EX (eShop) – Debut Trailer

New Super Mario Bros. 2 – Coin Rush Tips & Tricks Video

Pokemon Dream Radar (eShop) – New Trailer

Professor Layton & The Miracle Mask – New Features Trailer

Shin Megami Tensei IV – Extended TGS Trailer

New Super Mario Bros 2 - Gold Mario

New Super Mario Bros. 2 – Coin Rush DLC Dated for October [UPDATE!]

Finally, as promised by Nintendo, DLC will be available soon for New Super Mario Bros. 2’s “Coin Rush” mode.

The trio of updates includes the “Survival Panic Pack”, which will be a difficult pack of stages, as its name implies. The second, “Gold Mario Go! Go! Go!”, gives players the task of collecting 30,000 coins throughout three easier levels. Finally, the “Challenge the Record A Pack” is a set of timed stages, where high scores are directly linked to a Nintendo of Japan leaderboard.

The three packs will be available for roughly $2 a piece starting October 2 on the Japanese eShop. There are no details about a western release, but it is likely just a matter of time before we see the new content (or similar stuff) in North America.

[UPDATE: Nintendo of America has Tweeted that new Coin Rush DLC packs will be headed to North America soon, but further details weren’t revealed.]

New Super Mario Bros 2 - Gold Mario

New Super Mario Bros. 2 – 100 Billion Coins Worldwide

Just a quick post; Nintendo is reporting that there have been 100,000,000,000+ coins collected worldwide in New Super Mario Bros. 2.

I can actually confirm this; I just turned on the game and saw that the number has exceeded 100 billion (and is still going up at an alarming rate). NSMB2 players may have noticed the SpotPass message from Nintendo; all of the Toad Houses you have previous visited have been replenished and re-stoked! Nice!

New Super Mario Bros 2 - Banner

Review – New Super Mario Bros. 2

Being skeptical about an upcoming Mario game was an unsettling feeling, but I was hardly thrilled about New Super Mario Bros. 2 in the weeks leading up to its release. Fortunately, it only lasted about ten minutes after I started playing the latest 3DS Mario title – the feeling of nostalgia was overwhelming, and I was sheepishly grinning as I ran and jumped through each of the familiar stages. Sadly, my original feelings of doubt soon returned when I realized that NSMB2 really struggles to be worth its weight in gold.

New Super Mario Bros. 2 General Information:

  • Developed and Published by Nintendo
  • Released on August 19, 2012
  • Price: $39.99 (MSRP, Nintendo eShop), $34.99 (Pre-Owned @ GameStop.com)

Summary ~ Cha-CHING!

To no one’s surprise, New Super Mario Bros. 2 really stretches the meaning of the word “New” and instead falls back to its roots, much like the other NSMB titles. The game is by all means “familiar” and “traditional”, which is great – everyone likes Mario – but perhaps more than ever, NSMB2 blatantly falls back on past level designs and content.

The very few mechanics that are unique to this 3DS game – mostly found in its Coin Rush mode – tread closer to Sonic the Hedgehog territory than what one would normally expect in a Mario title. The pace of the platforming is increased and the game becomes more focused on collecting the copious amounts of coins that are scattered or otherwise hidden in each stage. It almost feels like an “Arcade Mode” version of an 8- or 16-bit Super Mario Bros. game – gamers can even compare their high scores from Coin Rush with other players, sending data with the StreetPass function.

I Liked:

  • NSMB2’s “Coin Rush” mode is certainly a breath of fresh air, at least for the Mario franchise. It encourages players to speed up the pace, find and remember the location of hidden secrets, and “master” each stage. Again, this almost makes it feel more like a Sonic the Hedgehog game than any Mario title to date, but it isn’t really a bad thing.
  • The levels in New Super Mario Bros. 2 are are reminiscent of previous games in the series, from the visual design to the various obstacles and platforming challenges you encounter. They are also some of the trickiest to date, particularly some of the ghost houses, castles, and underwater levels. Once again, part of the fun in each stage is collecting all three hidden Star Coins – and they can be incredibly tough to find in this game.
  • The 3D effects of the handheld are not as central to the focus of NSMB2’s gameplay, and make less of an impact…that being said, the graphics are absolutely gorgeous. This game looks very colorful, crisp, and is full of that undeniably-lovable Mario charm. The 3D models for the characters and baddies really pop out of the screen, and are animated very well. The glistening effect of the coins is beautiful, and really helps to make the game “shine” – no pun intended.
  • NSMB2 definitely feels like a classic Mario title, at least when thinking about the controls and the “slippery” running and jumping with Mario. Where Super Mario 3D Land was built around the tightness of the 3D Mario titles, New Super Mario Bros. 2 is definitely most like SMB3 and SMW. I was happy to see Mario’s abilities now include most of the core platforming moves from most of the franchise, from the triple jump and wall-jump to the ground-pound and the ability to throw Koopa Troopa shells.

I Didn’t Like:

  • NSMB2’s biggest downfall is that it ultimately feels like it lacks content. This is hard to protest, considering that there are only 6 worlds to play, and only 3 hidden ones to unlock. Even with the addition of co-op play and Coin Rush mode, the $39.99 price tag is pretty high. Most of the game can be experienced within 10 hours, so it doesn’t have the replay value that I enjoyed so much with the 8 Secret Worlds in Super Mario 3D Land.
  • This is a small complaint, but it is worth mentioning that the “boss” for each of the smaller castle stages is almost too easy to be taken seriously. There were certainly parts of NSMB2 that were frustratingly tough to complete, but I really expected more of a fight in some of these areas.

Recommendation: Play it.

It is pretty tough to recommend purchasing New Super Mario Bros. 2 to anyone but the most dedicated Mario fan – it just doesn’t offer enough unique content to satisfy its MSRP. That being said, it’s definitely a solid game, and the focus on collecting coins and putting up high scores in Coin Rush mode makes NSMB2 feel pretty different than the original for the Nintendo DS, or even the Wii version. Fans of the classic 8-/16-bit games will appreciate the ability to fly properly with the Super Leaf, and they will enjoy the tricky stage designs of many of the levels – but at the end of the day, I was still wishing that this one retailed for $20-30.


As a final comment; the “purchaser’s remorse” of buying New Super Mario Bros. 2 was unexpected, and perhaps the first indication I have ever seen that Nintendo should consider a new approach with its most iconic franchise. For example, if NSMB2 had been released as a two-part download on the eShop – perhaps the single-player for $20, and the co-op/Coin Rush for $10-15 – it would have been a much better value. Instead, the limited content stands out as a glaring reason not to purchase it. With Nintendo of America’s own Reggie Fils-Aime admitting that he is more or less “afraid” of the dedicated Nintendo fanbase, worried that the company cannot satisfy the appetites of the core market, the release of NSMB2 seems somewhat odd. As a Mario fan, it is tough to feel completely taken advantage of – it’s still a solid 3DS game – but I ultimately couldn’t shake the feeling that I had been charged a premium price for a minimal amount of content.


Design/Concept: (8/10)
Presentation: (8.5/10)
Functionality: (7/10)
Replay Value: (6.5/10)

Final Score: 7.8/10

Animal Crossing Jump Out - 1

Blurb – A Gaggle of Recent 3DS Headlines

I have been away for quite some time, as you can see from the feed on the front page.

Unfortunately, moving into a new apartment and trying to set up the Internet during move-in week in a major college town never leads to good results. Alas, excuses are excuses – and I would like to jump right back into the swing of getting headlines posted and putting up some new reviews.

First things first, here are a few assorted headlines from the past few days – old news to some, but still worth knowing about:

Animal Crossing Jumps Out During First Half of 2013

…and that’s all for now. Nintendo recently Tweeted the slightly-vague “launch window” for the 3DS installment of Animal Crossing, subtitled “Jump Out”. Unfortunately, that “window” spans the entire first half of next year. Japan, on the other hand, gets to check out the latest hoarding/OCD simulator this November.

Latest Brain Age Teasing American Brains in December

It was only a matter of time before the latest Brain Age game was localized for North America, and the confirmation finally came last week. Set for launch on December 3, Dr. Kawashima is back to test the sharpness of the brains of America’s finest with Brain Age: Concentration Training. Once again, the goal is to tone your “working memory” by performing a daily routine of basic brain “exercises”. Hopefully the latest Brain Age will launch at the same budget price point as its DS predecessors.

New Super Mario Bros. 2 Sells a Million in Japan

No surprises here; the latest Mario title recently broke the million mark in Japan. Meanwhile, the worldwide Coin Rush total has already exceeded 50 billion coins, and the 3DS remains the highest-selling console in Japan by more than 50,000 units.

New eShop Downloads – SpeedX 3D, Theatrhythm Demo & More

The latest eShop update brings a few notable downloads; for those of you who haven’t gotten around to playing Theatrhythm: Final Fantasy, there is finally a demo version available on the service. Moving on, the latest 3D game is SpeedX 3D, which looks like it should come bundled with a script for amphetamines.

There’s another 3D game, titled, Outdoors Unleashed: Africa 3D…if you’re into a safari/hunting simulator set in Africa. Finally, the Game Boy Color game Toki Tori was released on the Virtual Console.

Fractured Soul Confirmed for Sept. 13 Launch via eShop

I previously heard about Fractured Soul through various headlines that were based on its developer (Endgame Studios) struggling to decide on the method of release and price point for its side-scrolling 3DS game. The studio was previously considering a two-part release of the dimension-shifting game, but has since decided on a single download, set for launch on September 13. The price has also been set at $11.99, which Endgame admits is half the price it had originally planned.

I do not know a lot about this game, but after watching some footage of Fractured Soul, I think it looks incredible – and the September 13 launch date couldn’t come sooner. Even if it’s one of the most expensive eShop downloads to date, I fully plan on burning the $12 and hoping for the best. Expect a full review in the coming weeks.

Looking Ahead - August 2012

Looking Ahead @ August 2012 – NSMB2, 3DS XL Launch in North America

Editor’s Note: Just before the start of each month, I will “look ahead” at the upcoming games that are slated for release; then, taking into account the general level of anticipation and the “buzz” within the media, I will select a handful of titles (two to four) that could be worth checking out when launch day finally comes around. Every month, this column will pinpoint the “cream of the crop”, so to speak – just keep your eyes peeled for the games mentioned here!

After dropping both Theatrhythm: Final Fantasy and Heroes of Ruin earlier this month, Square-Enix will finish up its triage of new 3DS releases with Kingdom Hearts: Dream Drop Distance on July 31. The month of July has been pretty exciting, though the reception for Heroes of Ruin was disappointing, and drove me away from picking up the game as I had originally planned. On the other hand, Theatrhythm was an amazing surprise – I’ll share more about my thoughts on the Final Fantasy spin-off in my full review.

Heading into August, there are some equally-exciting points of interest, but not nearly as many games to look forward to. That being said, it’s not much of a problem when the only game happens to be a brand-new installment of the Super Mario Bros. series. New Super Mario Bros. 2 is slated for an August 19 release, and should be more than enough to satisfy the “core” fans as well as the casual players looking for something new after finishing up Super Mario 3D Land.

…and then there’s the 3DS XL; the brand new re-design will be available in North America on the same day as NSMB 2. Though it seems obvious that the target audience is slightly different than the original 3DS, the thought of “upgrading” has to be in the back of any current 3DS owner’s mind. With all of that in mind, here are more details about the big releases for August 2012:

  • New Super Mario Bros. 2 (August 19)

    What is it? This upcoming Mario title is basically a sequel to New Super Mario Bros. (NDS) and its console follow-up, NSMB Wii. Though it isn’t quite as focused on its multiplayer component as its Wii predecessor, NSMB 2 takes a unique approach with its traditional side-scrolling action and its familiar Super Mario Bros. mechanics. More than ever before, the game is based around collecting coins – in fact, one of its biggest new features is the “Coin Rush” mode. With this option, players can utilize the 3DS StreetPass function and enjoy an intriguing twist on the tried-and-true platforming.

    Why should you care? Aside from the fact that most of the Super Mario Bros. titles are pretty damn good, New Super Mario Bros. 2 looks to be one of the better installments for multiplayer purposes. Players can enjoy the single-player levels in a co-op mode, with the second player controlling Luigi instead of Mario. The Coin Rush mode is based on finishing three levels on a single life, collecting as many coins and reaching the finish as quickly as possible. To make things interesting, high scores in Coin Rush can be transferred wirelessly utilizing the StreetPass function; I am excited to see how this pans out over time. Finally, NSMB 2 is Nintendo’s very first simultaneous retail/digital release; on August 19, consumers can pick up either a hard copy from their local retailer, or download a digital version through the Nintendo eShop. The price ($39.99) is the same for both versions, but digital customers do have the incentive of receiving double Club Nintendo coins (100, rather than 50 – not bad) just for downloading their copy.

    Why should you wait? Unless you aren’t interested in playing another Mario title, there isn’t much of a reason to put off the purchase of New Super Mario Bros. 2. As is the case with almost every first-party title, the price will likely stay cemented at $39.99 for quite some time. I wouldn’t be surprised to see a few review scores dip lower than usual, but overall, I anticipate the same acclaim for NSMB 2 as most of the Mario games that came before it.

  • Nintendo 3DS XL (August 19)

    What is it? The Nintendo 3DS XL is a “re-design” of the original 3DS model; it features screens that are 90% larger, a longer battery life, improved Start/Select/Home buttons, and more. The 3DS XL will cost $199.99, and arrives in North America the same day as New Super Mario Bros. 2 (August 19).

    Why should you care? Well, if you look at the image above, you can see that the 3DS XL literally dwarfs the original 3DS. If you are interested in experiencing the very biggest, brightest, and best display with the 3D screen, the XL version is actually not incredibly expensive – just $20 more than the original version. The longer battery life solves one of the 3DS’s biggest hardware-based problems, and the thinner, rounded design of the 3DS XL is undeniably sexy when compared to the rigid 3DS.

    Why should you wait? I can really only speak for myself; if you don’t own a Nintendo 3DS, the 3DS XL is an option that should be highly considered, even it if means waiting a few more weeks. I think it sounds like a great deal, but personally, many of my favorite parts of the 3DS have been based around its easy portability: Play Coins, StreetPass, easy WiFi access, etc. The fact that the XL is so much larger just means that it is going to be harder to carry around safely, which was already one of my biggest concerns when I originally purchased my 3DS last summer. Now that I am comfortable with the idea of carrying my 3DS everywhere, I have maximized the chances of connecting to other players and enjoying all the content available on the system. I have no intentions of limiting that potential with a larger version of the 3DS – when the time comes around and I think it makes sense to upgrade, I won’t hesitate.

Other August releases:

    eShop/Virtual Console – Sonic Blast (TBA)
    eShop/Virtual Console – Sonic Labyrinth (TBA)
    eShop – 3D Solitaire (8/2)
    eShop – Touch Battle Tank 3D (8/9)
New Super Mario Bros 2 - Gold Mario

New Super Mario Bros. 2 – Earn Double Club Nintendo Coin Bonus on eShop

I was wondering what the incentive would be for downloading New Super Mario Bros. 2 rather than buying it. As Nintendo’s first-ever simultaneous digital/physical release, it’s a pretty big deal. Well, now we know: those who purchase the game on the eShop (rather than buying a physical copy) will earn twice as many coins through the Club Nintendo rewards program.

It’s actually a pretty nice incentive, though I still prefer the option of having a box. Call me traditional; I just think the collection looks nice on my shelf. It’s too bad – I really like Club Nintendo, and recently earned “Gold” member status.

What do you think? Leave some feedback below!