Tag Archives: Legend of Zelda: A Link Between Worlds

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Top 10 Nintendo 3DS Games (Revised)

About a year ago, I posted a Top 10 list of Nintendo 3DS retail games; at that point it was already difficult to narrow my scope down to only ten 3DS games.

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It wasn’t long after the list was originally posted that some of the highest-profile Nintendo 3DS games of 2013 finally launched. The task of picking and choosing the best titles became far more challenging toward the end of the year, when I started thinking about revising my original Top 10 list.

Admittedly, 2014 has been slightly less consistent for 3DS games, but there have still been a few excellent new releases. Indeed, the library of “must-own” 3DS titles continues to expand.

With all of that in mind, check out the ‘revised’ Top 10 list after the break – there are several newer titles that earned a rightful place among the elites of the Nintendo 3DS.

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Best Buy Offering ‘Buy One Get One Free’ Deal On First-Party 3DS Games

For anyone that might be looking to expand their Nintendo 3DS library, Best Buy is currently doing a “Buy One, Get One Free” promotion on 3DS games. A few of the featured titles are some of the most recent hits on the system.

Anyone that picks up one of the following games can choose another one for free - the offer is valid both in-store and online:

  • Bravely Default
  • Disney Magical World
  • Kirby Triple Deluxe
  • Legend of Zelda: A Link Between Worlds
  • Mario Golf: World Tour
  • Mario Party: Island Tour
  • Pokemon X
  • Pokemon Y
  • Tomodachi Life
  • Yoshi’s New Island

The offer stands until July 26.

via Nintendo Everything

Retrospective Review - Legend of Zelda: A Link Between Worlds

Legend of Zelda: A Link Between Worlds – Launch Trailer

Check out the launch trailer for Legend of Zelda: A Link Between Worlds, revealed during yesterday’s Nintendo Direct broadcast:

 

More details about the game were uncovered; namely the StreetPass features and some of the characters that show up in the game.

The early reviews for A Link Between Worlds have been decidedly positive, but I will save my own judgment and comments for when I get my hands on my own pre-ordered copy.

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Blog – Pokemon X & Y Post-Mortem; Getting Back On Track

It has been a few weeks since I last posted anything on 3DStination.com; I apologize for the lack of updates and news, especially if you are a frequent visitor to the site.

Getting back on track has been pretty difficult over the past few weeks – I was without an Internet connection for a few days, not to mention I was spending almost every waking moment of free time playing Pokemon Y. The extended absence was unexpected, but I was looking forward to launch day all year, and I just couldn’t help myself.

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After passing the 100-hour mark, I have decided to take a bit of a break and address other matters – such as returning to regular updates on 3DStination.com. I have missed out on some big news in the downtime; it kills me not to go back and publish some of the articles I think are the most important, but I think it works out better to move forward and get back to my daily routine starting on Monday.

That being said, I will have a full review for Pokemon X & Y posted sometime this afternoon. I am looking forward to getting that finished and moving onto the rest of what 2013 has to offer (Legend of Zelda: A Link Between Worlds), not to mention getting my “Best of 2013″ article started.

Batman Arkham Origins Blackgate - BannerIn other news, I have been playing through Batman: Arkham Origins BlackgateI plan to have that review posted pretty soon, in addition to the Pokemon review. I wish I could say I was as enthusiastic about that one; unfortunately the game just didn’t stack up as well as I hoped when I wrote about my most anticipated 3DS games of the year.

I do not want to ruin anything, but if you are on the fence about picking it up, you should know that it plays more like a handheld Batman: Arkham game with “Metroidvania” influences, not so much the straight-up Metroid/Castlevania clone that was originally being teased. In fact, it reminds me a lot of Castlevania: Lords of Shadow – Mirror of Fatebut I will get to that in the full review.

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Legend of Zelda: A Link Between Worlds – Item Upgrades Confirmed

This might just be a small detail about Legend of Zelda: A Link Between Worlds, but it is an important one nonetheless. In addition to the world of Lorule and the new character Hilda, which were shown off today in a new Comic Con trailer of the game, it appears that players will be able to collect special creatures that can be rescued in return for upgrades for Link’s key items. More details after the break!

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Retrospective Review - Legend of Zelda: A Link Between Worlds

Legend of Zelda: A Link Between Worlds – Aonuma On Gameplay

Eiji Aonuma was recently interviewed by ONM; as I posted yesterday, he commented on Legend of Zelda: A Link Between Worlds and its improved soundtrack, which will feature new versions of classic Link to the Past tracks.

Aonuma also made some comments about the gameplay, and how it relates to past Zelda games…rather, how A Link Between Worlds features “gameplay that never existed before on previous Zelda games”. Here’s the quote:

“Using the 3D effect on Nintendo 3DS and making the two-dimensional A Link To The Past playable in 3D was kind of an assignment that Mr Miyamoto had given me after the release of Nintendo 3DS. However, I wanted to do more than just that. My main reason for wanting to do it was because this game is perfect for the part where Link turns into a drawing and moves along the walls.

 

The 3D effects are this title’s biggest addition in terms of the hardware’s performance and features. However, we have also introduced gameplay that never existed on previous Zelda games. Players who have become used to the series and who are expecting things to work a certain way will probably be very surprised, so I hope that they look forward to this.”

Interesting; I feel like the Zelda series has stuck to many of its tried-and-true elements and mechanics, but most of the games in the series have managed to do something totally unique and different from the others. For example, I remember being very impressed with some of the boomerang puzzles in Spirit Tracks, where Link must use his classic weapon to freeze a path of ice to safely cross the room. I’d imagine the 3D effects along with the merge-to-walls mechanic will really set this one apart.

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Legend of Zelda: A Link Between Worlds – Aonuma Discusses Music

Eiji Aonuma was recently interviewed by ONM about Legend of Zelda: A Link Between Worlds, and commented briefly on how the classic music from Link to the Past will be handled in the sequel:

“We will be using arrangements of music from A Link to the Past, since this is a sequel to that game, and we are also trying to make the music sound like it’s played on real instruments. People who know the original will definitely be able to tell and be happy about it, while newcomers will also be able to enjoy it.”

So, does that mean we will enjoy pieces of the Link to the Past soundtrack, modernized and fully-orchestrated? It sounds a lot like it.

A Link Between Worlds will finally be available on November 22, so check back between now and then for any new details about the highly-anticipated sequel.

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