The JRPG never made its way to America until earlier this year, but has nonetheless been a hit with 3DS owners and RPG fans. In fact, the game sold over 200,000 units in the first few weeks after it launched.
It wasn’t long after the list was originally posted that some of the highest-profile Nintendo 3DS games of 2013 finally launched. The task of picking and choosing the best titles became far more challenging toward the end of the year, when I started thinking about revising my original Top 10 list.
Admittedly, 2014 has been slightly less consistent for 3DS games, but there have still been a few excellent new releases. Indeed, the library of “must-own” 3DS titles continues to expand.
With all of that in mind, check out the ‘revised’ Top 10 list after the break – there are several newer titles that earned a rightful place among the elites of the Nintendo 3DS.
As much as I loved the recent demo for Bravely Default - and I loved it a lot, sinking almost a dozen hours into its content - I was less enthusiastic about its story, and more interested in its battle system, various jobs and abilities, and its slick StreetPass features.
Since the demo did such a shoddy job of revealing any background details about the four heroes of the game, check out this new story-based trailer, which reveals slightly more about the cast in the full version of Bravely Default.
Bravely Default will finally be available February 7.
Among the trailers revealed during this morning’s Nintendo Direct was a new video and information about Bravely Default, the Square-Enix RPG that launches next February. More details after the break! Continue reading →
Although Bravely Default still isn’t coming to North America until February 2014, it looks like the extensive wait might be worth it all along: early reviews from across the pond are particularly positive, with impressive scores to match the raving critiques. Continue reading after the break for some of the early impressions and the first European review scores published on the ‘net.
Bravely Default, the impressive-looking Square-Enix RPG that I’ve been raving about for months now, has finally been given its North American release date – more details (and a new trailer) after the break. Continue reading →
Bravely Default was playable at a recent European gaming event, and someone was kind enough to capture 14 minutes of off-screen gameplay footage. Check out the video below:
Apparently, the official subtitle is “Where the Fairy Flies”, which is at least a little better than “Flying Fairy” or “For the Sequel”. I still prefer calling the game Bravely Default, without any ridiculous-sounding subtitles.
Anyway, this one comes out in Europe in December, and North America in early 2014.
Another Nintendo Direct update; Square-Enix’s Bravely Default has been confirmed for a December 6 release in Europe, with a Q1 2014 release in North America. Check out the latest trailer of the game below:
Many are calling Bravely Default a reboot of the Final Fantasy series; I have personally been looking forward to this one for quite some time, so be sure to come back for any updates I can find between now and the western release of the game.
Square-Enix recently revealed Bravely Default: For the Sequel, an enhanced version of Bravely Default: Flying Fairy that features nearly 100 changes and additions to the original JRPG. It was also confirmed that For the Sequel will be the version of the game that is released in North America sometime next year.
Keep reading after the break for a detailed list of the enhancements featured in For the Sequel, as well as the first footage of the game in action.
New System - Following the Brave & Default style of battle offered in the original game, this game is equipped with a new battle system from the sequel currently in development.
Updated User Interface - A complete UI overhaul. Compatibility between jobs and equipped items can be seen on the equip screen, for example.
Enhanced Battle Tempo - Thanks to minute adjustments made to motion and effect, the speed of battles has increased. With replay available at up to four times normal speed, the pace of battle has dramatically increased. Once the auto input function is activated, commands that you entered during your previous turn will repeat automatically. Leveling up and battling foes with higher levels is now easier than ever.
Event Viewer - Scenes that have already taken place can be replayed any time during the game.
Multiple Language Options - Voices in Japanese and English, and text in Japanese, English, French, Italian, German, and Spanish.
Bravely Default Data Compatibility – Import your data from the original game. Choose to transfer your level, jobs, job level, money, items, Genome abilities, and D-Notebook.
More Save Slots - The original game only had one save slot. For the Sequeloffers three.
More Configuration - Configure more options, such as difficulty settings and enemy counter rate.
Better Town Graphics - In order to give the player a better feel for the character and charm of towns, town maps have been redrawn.
Improved Party Chat - Characters who lacked variety in the original game now have facial expressions. Designed to match the flow of conversation, characters will reveal their emotions.
Chapters 7 and 8 Revisions - The episodes and battle events about the Asterisk holders have been expanded.
Thoughts? I’m pretty excited about Bravely Default, I like the new subtitle a lot more than Flying Fairy - though I’m still not sure if For the Sequel will be the official subtitle when the game launches in America. To save some confusion, they should really just call it Bravely Default, don’t you think?
Stay tuned for more about this exciting new RPG as more details emerge.
3DStination.com discusses how the role-playing genre has flourished and become one of the stronger points for the Nintendo 3DS; particularly in 2013, where the latest RPGs have arguably established themselves as some of the best 3DS games to date. Continue reading →
Following up on the news from today’s Nintendo Direct presentation, where Link to the Past 2 and Yoshi’s Island 3DSwere revealed, I am very excited to announce that Square-Enix also took the chance to confirm Bravely Default: Flying Fairy for release in North America (and Europe).
Square-Enix’s Bravely Default: Flying Fairy will be available for digital download on the Nintendo eShop starting tomorrow…in the Japanese region, that is.
Lo and behold, the highly-anticipated JRPG hasn’t been confirmed for North America, but the surprisingly high sales numbers in the early weeks of its release seem to be making Sqaure-Enix pretty happy. Perhaps we’ll see a western release of Bravely Default after all?
Anyway, Bravely Default will cost roughly $5 less to download, which isn’t a bad deal – the game originally came out in Japan just a few weeks ago, on October 11.
Check it out; I found this on GoNintendo.com: over 20 minutes of gameplay footage for Bravely Default: Flying Fairy, including battle scenes, story scenes, spoken dialogue and more. If you weren’t impressed by the Square-Enix RPG before, you should be now:
I really dig the art style and the battle system; apparently Bravely Default plays a lot like Final Fantasy V, and the visuals really reflect the old-school RPGs of the Super Nintendo. The video is in 2D, but it is easy to see how the 3D effect would really bring out the 3D models in battle. Also, I REALLY love the fast-forward in battle…it’s one of those things I want in every RPG, after playing an emulated version of Pokemon and Final Fantasy.
Perhaps we will see this one someday in North America; for now it’s a Japanese 3DS exclusive.
…one last thing; I really don’t think I’ve ever seen prettier cut-scenes than this game. I LOVE the subtle cel-shading; it reminds me of the PSP re-make of Final Fantasy Tactics. I also enjoy the design of the environments, the game reminds me a lot of Final Fantasy IX – one of the areas shown looks like a portable re-creation of Lindblum.