In the latest Miiverse “Pic of the Day”, Super Smash Bros. creator Masahiro Sakurai announced the return of All-Star Mode in Super Smash Bros. for 3DS; it seems the All-Star Mode will play out almost like a tribute to the history of Nintendo (and all of the franchises featured in Super Smash Bros.).
Here is what Sakurai had to say:
Pic of the day. This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.
In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!
Although it has been one of the most anticipated Nintendo 3DS eShop releases for several months, not much detail has been revealed about Inti Creates’ Mega Man-inspired Mighty No. 9.
That finally changed recently when Kenji Inafune and Inti Creates showed off Mighty No. 9 PAX 2014; you can check out over two minutes of stunning gameplay footage below:
You can definitely see the Mega Man
inspiration and some of the game’s unique mechanics, like ledge-hanging and air-dashing. Mighty No. 9
looks like one of the most visually-striking Nintendo 3DS eShop titles to date – I can’t wait to see it in 3D.
It’s too bad that the game will not be released by the end of the year – especially when the spin-off title Azure Striker Gunvolt was revealed after and launched before Mighty No. 9. Regardless it gives 3DS owners (as well as PC, 360, XB1, PS3, PS4, PS Vita & Wii U) something very cool to look forward to after the holiday season.
The Wii U title NES Remix is headed to the Nintendo 3DS eShop and retailers on December 5, in the form of Ultimate NES Remix.
Like the Wii U version, Ultimate NES Remix is based on quick-fire challenges from 16 different NES classics, such as Legend of Zelda and Super Mario Bros.
The 3DS version will feature online leaderboards as well as a Championship Mode, and the price is set at $29.99 for both the retail and eShop download versions.
There will be custom Home Screen themes available for 3DS, 3DS XL and 2DS owners, each based on popular Nintendo franchises – Classic and Modern-style Super Mario, Animal Crossing: New Leaf and even Legend of Zelda: A Link Between Worlds.
You can see the assorted themes in the image above, or individually below. Click any of the screens to view the full-size versions:
The interchangeable themes will be distributed via Nintendo eShop, and should be available after a 3DS System Update in October.
No doubt about it, that theme for A Link Between Worlds is calling my name. What do you think? Which custom theme will you use, if any of them?
Today’s Japanese Nintendo Direct included some news about Bravely Second, which has been confirmed for release in Japan before the end of the year.
You can see some new footage in the trailer below:
Confirming part of this week’s rumors / leaked videos featuring new Super Smash Bros. characters, Shulk (Xenoblade Chronicles) will be part of the roster of fighters in Super Smash Bros. for 3DS & Wii U. Screens and a trailer introducing the new character can be found after the break. Continue reading
Xenoblade Chronicles for the 3DS was confirmed during today’s Japanese Nintendo Direct, but the cult classic Wii RPG won’t be playable on standard 3DS, 3DS XL or 2DS systems – it will be the first New Nintendo 3DS exclusive, only playable thanks to the New 3DS’s improved hardware.
Below is the first trailer of the game running on the New Nintendo 3DS:
Today’s Japanese Nintendo Direct video revealed The New Nintendo 3DS & 3DS LL; the latest model of the 3DS hardware includes features such a second analog stick (the “C-stick”) and two new trigger buttons (shown below).
As you can see in the image above, the “ZR” and “ZL” buttons are situated next to the R & L triggers on the top/back of the system. The face buttons – A, B, X & Y – have been colored like the traditional SNES controller buttons in Japan (shown below).
The new hardware also boasts improved CPU, which will improve general performance and speed as well as the eShop browsing and downloading experience. There’s also a micro SD slot, shown in the image below.
The powerful hardware in the New 3DS will allow for certain games – such as the confirmed handheld version of Xenoblade Chronicles, also revealed today – that otherwise can’t be played on the original 3DS, 3DS XL or 2DS models.
Finally, the New Nintendo 3DS and 3DS XL will be Amiibo-friendly, so the new line of Nintendo-branded figures that interact with games will also be a part of the 3DS moving forward.
The New 3DS and 3DS LL have been confirmed for launch on October 10 in Japan; Nintendo said the New 3DS models will not arrive in North America or Europe this year, but I am guessing it won’t be far into 2015 that they launch in other regions.
All I cay say: goodness gracious, I can’t wait to use that C-Stick in Super Smash Bros. for 3DS.
Inti Creates’ Azure Striker Gunvolt launches today on the Nintendo 3DS eShop in North America. Designed alongside Mega Man creator Kenji Inafune, this side-scrolling action/platforming game offers flashy, fast-paced gameplay – think Mega Man X combined with the stylish combo system from Devil May Cry.
AZG looks to be one of the most notable downloadable 3DS titles of the year; the first reviews appear to be decidedly positive. Links, quotes and scores from various sites like NWR, IGN & Destructoid can be found after the break. Continue reading
You can check out a new trailer from PAX Prime 2014 showing gameplay and features in Sonic Boom: Shattered Crystal.
I will admit that I was pleasantly surprised; at least the new handheld Sonic title looks a bit more like the classic games, and might not focus so much on the new, weird-looking character designs. Continue reading